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authorRobert Vollmert <rvollmert@gmx.net>2009-11-06 21:09:55 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-11-07 07:13:17 +0100
commiteba334b16cedbe10d7a2690b24b477857ddda358 (patch)
treecdbd56aeeb26f3aa0d53e66b30f24c8a1d97f5e0 /crawl-ref/source/player.h
parent10273d633986cf417c52169acb14a12fc52cb018 (diff)
downloadcrawl-ref-eba334b16cedbe10d7a2690b24b477857ddda358.tar.gz
crawl-ref-eba334b16cedbe10d7a2690b24b477857ddda358.zip
Make player use actor LOS instead of env.show_los.
Diffstat (limited to 'crawl-ref/source/player.h')
-rw-r--r--crawl-ref/source/player.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h
index b2e9031e1d..0ea3752a17 100644
--- a/crawl-ref/source/player.h
+++ b/crawl-ref/source/player.h
@@ -317,7 +317,6 @@ public:
bool can_see_invisible() const;
bool can_see_invisible(bool unid) const;
bool visible_to(const actor *looker) const;
- bool see_cell(const coord_def &c) const;
bool is_icy() const;
bool is_fiery() const;