diff options
author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-10-26 22:38:21 +0000 |
---|---|---|
committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-10-26 22:38:21 +0000 |
commit | f3f93a328f7c076f46be200133af034e42956f6d (patch) | |
tree | d8491cc9b08a1f830c7479cca3146da2387bab49 /crawl-ref/source/player.h | |
parent | 96d6e3e9f85e3be686bd1a0c56436affb0014365 (diff) | |
download | crawl-ref-f3f93a328f7c076f46be200133af034e42956f6d.tar.gz crawl-ref-f3f93a328f7c076f46be200133af034e42956f6d.zip |
Adding two new mutations for the heck of it:
* MUT_PAWS: "You have soft paws in place of feet."
Similar to HOOVES and TALONS - incidentally, I resorted a
few mutations for better grouping - but increases stealth.
* MUT_EXTRA_EYES: grow up to three extra eyes that
increase depth perception and thus accuracy. I'm still
looking for a drawback to this mutation (other than looking
weird). Also, could be related to ACUTE/BLURRY VISION
somehow.
Breaks saves, or at least mutations.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2606 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/player.h')
-rw-r--r-- | crawl-ref/source/player.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h index 51fbb3da85..055649ff82 100644 --- a/crawl-ref/source/player.h +++ b/crawl-ref/source/player.h @@ -328,6 +328,7 @@ bool player_genus( genus_type which_genus, species_type species = SP_UNKNOWN ); bool you_can_wear( int eq, bool special_armour = false ); +bool player_has_feet(void); bool you_tran_can_wear( int eq, bool check_mutation = false ); /* *********************************************************************** |