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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-15 07:53:58 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-15 07:53:58 +0000
commitb3878ade17db57b348d950892108b77ace2aa8f0 (patch)
treedf25e90759a2e74b9b331f4dc5c781250a500dc5 /crawl-ref/source/quiver.cc
parentcb371dc5d4f25044434fe5b632a769abf5b949ad (diff)
downloadcrawl-ref-b3878ade17db57b348d950892108b77ace2aa8f0.tar.gz
crawl-ref-b3878ade17db57b348d950892108b77ace2aa8f0.zip
Disallow monster vampires to drain monsters (and the player) if they
have no blood - and yes, this means that using the right Transformation can help you avoid this. Also, never drain player vampires. Occasionally equip monster vampires with potions of blood, which they drink in times of emergency with a healing effect between !healing and !heal wounds. Don't allow the player to use the Bat Form transformation (or end said transformation) if doing so would result in death by stat loss. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4236 c06c8d41-db1a-0410-9941-cceddc491573
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