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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-02 11:16:08 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-02 11:16:08 +0000
commit29d2d1be7e3d8ef6096100e6c51f1dde66f3a028 (patch)
treeb87b12baa3908a374a9fffb1a34cc00f2eeed643 /crawl-ref/source/randart.cc
parent8bc4633d7abb19284ab90ee5b7fff09948748b84 (diff)
downloadcrawl-ref-29d2d1be7e3d8ef6096100e6c51f1dde66f3a028.tar.gz
crawl-ref-29d2d1be7e3d8ef6096100e6c51f1dde66f3a028.zip
Implemented "flee towards/into walls" behaviour for rock worms. It
isn't very sophisticated, especially if there's friendly monsters between the worm and the nearest wall, but it's a srart. Added rock worms to the Lair and the Dungeon with the same depth and rarity as trapdoor spiders. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7721 c06c8d41-db1a-0410-9941-cceddc491573
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