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author | Robert Vollmert <rvollmert@gmx.net> | 2009-11-01 18:43:59 +0100 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2009-11-01 21:45:27 +0100 |
commit | 80034f54ceede032a5740e3ec96f87a31ee18c87 (patch) | |
tree | c7d2e3e98eb890ad987eefa199bb9b50b09a7a53 /crawl-ref/source/ray.cc | |
parent | 0ddf2cdcb915211928f9045791cbba249e96f858 (diff) | |
download | crawl-ref-80034f54ceede032a5740e3ec96f87a31ee18c87.tar.gz crawl-ref-80034f54ceede032a5740e3ec96f87a31ee18c87.zip |
Permit rays to go from diamond directly to diamond.
Also recenter the cardinal direction rays.
Before, we didn't have centered rays going straight north/south
or east/west, which was awkward for shift-firing.
Diffstat (limited to 'crawl-ref/source/ray.cc')
-rw-r--r-- | crawl-ref/source/ray.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/ray.cc b/crawl-ref/source/ray.cc index 64fb706bf3..fbcc655c39 100644 --- a/crawl-ref/source/ray.cc +++ b/crawl-ref/source/ray.cc @@ -104,7 +104,7 @@ bool ray_def::advance() { // r is now on a corner, going from diamond to diamond. r.to_grid(diamonds, true); - return (false); + return (true); } } |