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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-07 09:52:00 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-07 09:52:00 +0000
commit085d445195e9621ca31d54076e1dabf11a09f9b6 (patch)
treeebc47268853bd4705b3734035777a637510867cb /crawl-ref/source/religion.cc
parent2fbde88e4b97c1dfaa8b1603aec1c9cc818d922a (diff)
downloadcrawl-ref-085d445195e9621ca31d54076e1dabf11a09f9b6.tar.gz
crawl-ref-085d445195e9621ca31d54076e1dabf11a09f9b6.zip
Beogh bug fixes, mostly orcish gear stuff.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1780 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/religion.cc')
-rw-r--r--crawl-ref/source/religion.cc22
1 files changed, 18 insertions, 4 deletions
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc
index e71070b1f5..786ae5aca9 100644
--- a/crawl-ref/source/religion.cc
+++ b/crawl-ref/source/religion.cc
@@ -182,10 +182,11 @@ const char* god_gain_power_messages[MAX_NUM_GODS][MAX_GOD_ABILITIES] =
"",
"gate yourself to the Abyss" },
// Beogh
- { "",
+ { "Beogh supports the use of orcish gear.",
"smite your foes",
"gain orcish followers",
- "recall your orcish followers", "walk on water" }
+ "recall your orcish followers",
+ "walk on water" }
};
const char* god_lose_power_messages[MAX_NUM_GODS][MAX_GOD_ABILITIES] =
@@ -267,10 +268,11 @@ const char* god_lose_power_messages[MAX_NUM_GODS][MAX_GOD_ABILITIES] =
"",
"gate yourself to the Abyss" },
// Beogh
- { "",
+ { "Beogh no longer supports the use of orcish gear.",
"smite your foes",
"gain orcish followers",
- "recall your orcish followers", "walk on water" }
+ "recall your orcish followers",
+ "walk on water" }
};
@@ -321,6 +323,12 @@ void dec_penance(god_type god, int val)
simple_god_message(" seems mollified.", god);
take_note(Note(NOTE_MOLLIFY_GOD, god));
you.penance[god] = 0;
+
+ // bonuses now once more effective
+ if ( god == GOD_BEOGH && you.religion == GOD_BEOGH)
+ {
+ you.redraw_armour_class = 1;
+ }
}
else
you.penance[god] -= val;
@@ -334,6 +342,12 @@ void dec_penance(int val)
void inc_penance(int god, int val)
{
+ // orcish bonuses don't apply under penance
+ if ( god == GOD_BEOGH && you.penance[god] == 0)
+ {
+ you.redraw_armour_class = 1;
+ }
+
if (you.penance[god] + val > 200)
you.penance[god] = 200;
else