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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-05-17 00:09:27 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-05-17 00:09:27 +0000
commit23805e86071f29c889ca943dac0c0586fb5a9494 (patch)
tree6d91e6c2781ef5b268ec5db4a3533f43f32450dc /crawl-ref/source/religion.cc
parent348e00452a94522ce603bfa492de1c6a55927654 (diff)
downloadcrawl-ref-23805e86071f29c889ca943dac0c0586fb5a9494.tar.gz
crawl-ref-23805e86071f29c889ca943dac0c0586fb5a9494.zip
Make pacified monsters sometimes change the exit they're traveling
towards even if it's reachable, as sometimes exits that are supposed to be reachable lead to monsters' standing in one place indefinitely. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9782 c06c8d41-db1a-0410-9941-cceddc491573
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