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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-12 09:33:21 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-12 09:33:21 +0000
commit74c498a25a9ea3e5d03a41e6cc0e9822e94d5c9c (patch)
treee9690d2a18f9f1c94881fab0e77a710bfd130388 /crawl-ref/source/religion.cc
parent19c5f0f487097c52311565adcc12546c703e0a79 (diff)
downloadcrawl-ref-74c498a25a9ea3e5d03a41e6cc0e9822e94d5c9c.tar.gz
crawl-ref-74c498a25a9ea3e5d03a41e6cc0e9822e94d5c9c.zip
Beogh balancing:
- Cut Beogh's racial armour bonus. - Reduced weapon damage bonus by 50% at low piety. - Increased smiting food and piety cost. The piety cost may still be too low given how easy it is to gain Beogh piety. Tweaked monster generation, which had become too bland. Reintroduced shoal vault (onia_ninara_012_swampy_vault_shoal) which seems to work now. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1844 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/religion.cc')
-rw-r--r--crawl-ref/source/religion.cc13
1 files changed, 7 insertions, 6 deletions
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc
index 4707696e41..90474958fc 100644
--- a/crawl-ref/source/religion.cc
+++ b/crawl-ref/source/religion.cc
@@ -1425,16 +1425,17 @@ void gain_piety(int pgn)
snprintf(info, INFO_SIZE, "You can now %s.", pmsg);
god_speaks(you.religion, info);
}
- learned_something_new(TUT_NEW_ABILITY);
- }
- if (you.religion == GOD_BEOGH)
- {
- // every piety level change also affects AC from orcish gear
- you.redraw_armour_class = 1;
+ learned_something_new(TUT_NEW_ABILITY);
}
}
}
+ if (you.religion == GOD_BEOGH)
+ {
+ // every piety level change also affects AC from orcish gear
+ you.redraw_armour_class = 1;
+ }
+
if ( you.piety > 160 && old_piety <= 160 &&
(you.religion == GOD_SHINING_ONE || you.religion == GOD_ZIN ||
you.religion == GOD_LUGONU) && you.num_gifts[you.religion] == 0 )