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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-05-23 21:12:13 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-05-23 21:12:13 +0000
commit8cd1ead540d9e49b67d345307a615f586afe5886 (patch)
treef1d2f4df89e4b3ff5f1b6fc2ad2b72e63d7727a8 /crawl-ref/source/religion.cc
parent99a2d02f8bedde0f230f404c561a0b5604c64721 (diff)
downloadcrawl-ref-8cd1ead540d9e49b67d345307a615f586afe5886.tar.gz
crawl-ref-8cd1ead540d9e49b67d345307a615f586afe5886.zip
Tweak the chance of gaining piety under Elyvilon by destroying missiles,
since they're worth much less relative to weapons now that their being stacked doesn't count. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9807 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/religion.cc')
-rw-r--r--crawl-ref/source/religion.cc5
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc
index bc6affe8eb..b6b0ac392e 100644
--- a/crawl-ref/source/religion.cc
+++ b/crawl-ref/source/religion.cc
@@ -3871,8 +3871,9 @@ static bool _destroyed_valuable_weapon(int value, int type)
if (random2(value) >= random2(250))
return (true);
- // Medium valuable items are more likely to net piety at low piety.
- if (random2(value) >= random2(100)
+ // Medium valuable items are more likely to net piety at low piety,
+ // more so for missiles, since they're worth less as single items.
+ if (random2(value) >= random2((type == OBJ_MISSILES) ? 33 : 100)
&& one_chance_in(1 + you.piety / 50))
{
return (true);