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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-09-29 13:33:37 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-09-29 13:33:37 +0000 |
commit | cc20c6d673722c6dd4ca32290d9cc66e55597f3c (patch) | |
tree | be5a2033ca48bf18e7a2cb67dbea6047b0bf0be0 /crawl-ref/source/religion.cc | |
parent | 028bc69fd8d06f923b17c90f72f93f1a0154a8eb (diff) | |
download | crawl-ref-cc20c6d673722c6dd4ca32290d9cc66e55597f3c.tar.gz crawl-ref-cc20c6d673722c6dd4ca32290d9cc66e55597f3c.zip |
Changing the piety gain messages to be threefold for no piety,
little piety (1) and lots of piety (> 1). Currently, piety is
raised by at most 1 at a point so the last one is currently
unused. Eventually, we'll want to include that one, though.
(Although I've got trouble imagining a piety gain greater
than, say, 2 or 3.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2255 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/religion.cc')
-rw-r--r-- | crawl-ref/source/religion.cc | 68 |
1 files changed, 42 insertions, 26 deletions
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc index abedd6393d..3aacbe4df7 100644 --- a/crawl-ref/source/religion.cc +++ b/crawl-ref/source/religion.cc @@ -84,83 +84,99 @@ // Item offer messages for the gods: // & is replaced by "is" or "are" as appropriate for the item. // % is replaced by "s" or "" as appropriate. -// First message is if there's no piety gain, second is if there is. -const char *sacrifice[NUM_GODS][2] = +// First message is if there's no piety gain, second is if piety gain +// is one, third message is for piety gain > 1 (currently unused). +const char *sacrifice[NUM_GODS][3] = { // No god { " & eaten by a bored swarm of bugs.", + " & eaten by a swarm of bugs.", " & eaten by a ravening swarm of bugs." }, // Zin { - " faintly glow% silver and disappear%.", - " glow% silver and disappear%.", + " barely glow% and disappear%.", + " glow% silver and disappear%.", + " glow% blindingly silver and disappear%.", }, // TSO { - " glow% a golden colour and disappear%.", - " glow% a brilliant golden colour and disappear%.", + " faintly glow% and disappear%.", + " glow% a golden colour and disappear%.", + " glow% a brilliant golden colour and disappear%.", }, // Kikubaaqudgha { - " slowly rot% away.", - " rot% away in an instant.", + " slowly rot% away.", + " rot% away.", + " rot% away in an instant.", }, // Yredelemnul { " slowly crumble% to dust.", " crumble% to dust.", + " turn% to dust in an instant.", }, // Xom (no sacrifices) { " & eaten by a bored bug.", " & eaten by a bug.", + " & eaten by a greedy bug.", }, // Vehumet { - " burn% into nothingness.", - " explode% into nothingness.", + " fade% into nothingness.", + " burn% into nothingness.", + " explode% into nothingness.", }, // Okawaru { - " & consumed by flame.", - " & consumed in a burst of flame.", + " slowly burn% to ash.", + " & consumed by flame.", + " & consumed in a burst of flame.", }, // Makhleb { - " flare% red and disappear%.", - " flare% blood-red and disappear%.", + " disappear% without a sign.", + " flare% red and disappear%.", + " flare% blood-red and disappear%.", }, // Sif Muna { - " glow% very faintly for a moment, and & gone.", - " glow% faintly for a moment, and & gone.", + " & gone without a glow.", + " glow% faintly for a moment, and & gone.", + " glow% for a moment, and & gone.", }, // Trog { - " & consumed in a column of flame.", - " & consumed in a roaring column of flame.", + " & slowly consumed by flames.", + " & consumed in a column of flame.", + " & consumed in a roaring column of flame.", }, // Nemelex { - " glow% slightly and disappear%.", - " glow% with a rainbow of weird colours and disappear%.", + " disappear% without a glow.", + " glow% slightly and disappear%.", + " glow% with a rainbow of weird colours and disappear%.", }, // Elyvilon { - " slowly evaporate%.", - " evaporate%.", + " slowly evaporate%.", + " evaporate%.", + " glow% and evaporate%.", }, // Lugonu { - " & disappears into the void.", - " & consumed by the void.", + " & disappears into the void.", + " & consumed by the void.", + " & voraciously consumed by the void.", }, // Beogh { - " slowly crumble% into the ground.", - " crumble% into the ground.", + " slowly crumble% into the ground." + " crumble% into the ground." + " disintegrate% into the ground." } }; |