summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/religion.cc
diff options
context:
space:
mode:
authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-19 17:31:28 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-19 17:31:28 +0000
commitd4f5ea97b24ac25f12a12450b2a79c7ac1ff66e5 (patch)
tree23ac53f086e02ea7bfe18a270f204be2b883b8ae /crawl-ref/source/religion.cc
parent8cb908ac8f8823a94bd4969c391238f409fbb9e7 (diff)
downloadcrawl-ref-d4f5ea97b24ac25f12a12450b2a79c7ac1ff66e5.tar.gz
crawl-ref-d4f5ea97b24ac25f12a12450b2a79c7ac1ff66e5.zip
Comment fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10329 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/religion.cc')
-rw-r--r--crawl-ref/source/religion.cc23
1 files changed, 11 insertions, 12 deletions
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc
index be9834122e..2ed62704b2 100644
--- a/crawl-ref/source/religion.cc
+++ b/crawl-ref/source/religion.cc
@@ -5430,9 +5430,9 @@ static bool _magic_users_attitude_change()
return apply_to_all_dungeons(_magic_users_on_level_attitude_change);
}
-// Make summoned (temporary) friendly god gifts disappear on penance
-// or when abandoning the god in question. If seen, only count monsters
-// where the player can see the change, and output a message.
+// Make summoned (temporary) god gifts disappear on penance or when
+// abandoning the god in question. If seen, only count monsters where
+// the player can see the change, and output a message.
static bool _make_god_gifts_on_level_disappear(bool seen = false)
{
const god_type god =
@@ -5463,8 +5463,7 @@ static bool _god_gifts_disappear_wrapper()
return (_make_god_gifts_on_level_disappear());
}
-// Make friendly god gifts disappear on all levels, or on only the
-// current one.
+// Make god gifts disappear on all levels, or on only the current one.
static bool _make_god_gifts_disappear(bool level_only)
{
bool success = _make_god_gifts_on_level_disappear(true);
@@ -5475,7 +5474,7 @@ static bool _make_god_gifts_disappear(bool level_only)
return (apply_to_all_dungeons(_god_gifts_disappear_wrapper) || success);
}
-// When abandoning the god in question, turn friendly god gifts good
+// When abandoning the god in question, turn holy god gifts good
// neutral. If seen, only count monsters where the player can see the
// change, and output a message.
static bool _make_holy_god_gifts_on_level_good_neutral(bool seen = false)
@@ -5509,8 +5508,8 @@ static bool _holy_god_gifts_good_neutral_wrapper()
return (_make_holy_god_gifts_on_level_good_neutral());
}
-// Make friendly holy god gifts turn good neutral on all levels, or on
-// only the current one.
+// Make holy god gifts turn good neutral on all levels, or on only the
+// current one.
static bool _make_holy_god_gifts_good_neutral(bool level_only)
{
bool success = _make_holy_god_gifts_on_level_good_neutral(true);
@@ -5521,8 +5520,8 @@ static bool _make_holy_god_gifts_good_neutral(bool level_only)
return (apply_to_all_dungeons(_holy_god_gifts_good_neutral_wrapper) || success);
}
-// When abandoning the god in question, turn friendly god gifts hostile.
-// If seen, only count monsters where the player can see the change, and
+// When abandoning the god in question, turn god gifts hostile. If
+// seen, only count monsters where the player can see the change, and
// output a message.
static bool _make_god_gifts_on_level_hostile(bool seen = false)
{
@@ -5555,8 +5554,8 @@ static bool _god_gifts_hostile_wrapper()
return (_make_god_gifts_on_level_hostile());
}
-// Make friendly god gifts turn hostile on all levels, or on only the
-// current one.
+// Make god gifts turn hostile on all levels, or on only the current
+// one.
static bool _make_god_gifts_hostile(bool level_only)
{
bool success = _make_god_gifts_on_level_hostile(true);