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authorRobert Vollmert <rvollmert@gmx.net>2009-10-17 07:51:25 +0200
committerRobert Vollmert <rvollmert@gmx.net>2009-10-17 07:51:25 +0200
commitdcc94e4df24a1111124d87532aaa263f55edf58d (patch)
treedf911326b4c245006eb94761f76e1af4093bd2fc /crawl-ref/source/religion.cc
parent4b9dbd4fc204e70ef70f57ec0096981787844f82 (diff)
downloadcrawl-ref-dcc94e4df24a1111124d87532aaa263f55edf58d.tar.gz
crawl-ref-dcc94e4df24a1111124d87532aaa263f55edf58d.zip
Naming consistency.
Mostly rename functions from terrain.h that accept features of typ dgn_feature_type from grid_is_* to feat_is_*.
Diffstat (limited to 'crawl-ref/source/religion.cc')
-rw-r--r--crawl-ref/source/religion.cc14
1 files changed, 7 insertions, 7 deletions
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc
index 81bc558f2c..954dd3cf03 100644
--- a/crawl-ref/source/religion.cc
+++ b/crawl-ref/source/religion.cc
@@ -1241,7 +1241,7 @@ static bool _need_missile_gift()
const item_def *launcher = _find_missile_launcher(best_missile_skill);
return (you.piety > 80
&& random2( you.piety ) > 70
- && !grid_destroys_items( grd(you.pos()) )
+ && !feat_destroys_items( grd(you.pos()) )
&& one_chance_in(8)
&& you.skills[ best_missile_skill ] >= 8
&& (launcher || best_missile_skill == SK_DARTS)
@@ -1330,7 +1330,7 @@ static void _show_pure_deck_chances()
static void _give_nemelex_gift()
{
- if (grid_destroys_items(grd(you.pos())))
+ if (feat_destroys_items(grd(you.pos())))
return;
// Nemelex will give at least one gift early.
@@ -2127,7 +2127,7 @@ static void _do_god_gift(bool prayed_for)
case GOD_TROG:
if (you.piety > 130
&& random2(you.piety) > 120
- && !grid_destroys_items(grd(you.pos()))
+ && !feat_destroys_items(grd(you.pos()))
&& one_chance_in(4))
{
if (you.religion == GOD_TROG
@@ -2274,7 +2274,7 @@ static void _do_god_gift(bool prayed_for)
}
if (gift != NUM_BOOKS
- && !grid_destroys_items(grd(you.pos())))
+ && !feat_destroys_items(grd(you.pos())))
{
if (gift == OBJ_RANDOM)
{
@@ -2433,7 +2433,7 @@ void pray()
const bool was_praying = !!you.duration[DUR_PRAYER];
bool something_happened = false;
- const god_type altar_god = grid_altar_god(grd(you.pos()));
+ const god_type altar_god = feat_altar_god(grd(you.pos()));
if (altar_god != GOD_NO_GOD)
{
if (you.flight_mode() == FL_LEVITATE)
@@ -2456,7 +2456,7 @@ void pray()
return;
}
- god_pitch(grid_altar_god(grd(you.pos())));
+ god_pitch(feat_altar_god(grd(you.pos())));
return;
}
}
@@ -4433,7 +4433,7 @@ bool trog_burn_spellbooks()
// If a grid is blocked, books lying there will be ignored.
// Allow bombing of monsters.
const unsigned short cloud = env.cgrid(*ri);
- if (grid_is_solid(grd(*ri))
+ if (feat_is_solid(grd(*ri))
|| cloud != EMPTY_CLOUD && env.cloud[cloud].type != CLOUD_FIRE)
{
continue;