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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-02 06:39:14 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-02 06:39:14 +0000
commite5c2d08635376bd510c1091ae6b78e69ae5dfef6 (patch)
tree2cd230476510728b06489d9d05333b74c7283fe8 /crawl-ref/source/religion.cc
parent469f183e63813560350b6a409356e11107893947 (diff)
downloadcrawl-ref-e5c2d08635376bd510c1091ae6b78e69ae5dfef6.tar.gz
crawl-ref-e5c2d08635376bd510c1091ae6b78e69ae5dfef6.zip
Don't apply god conducts in monster_die() while in arena mode. In partiuclar,
this prevents TSO from smiting the player when the friendly faction kills an angel or daeva. Assert in god_speaks() and did_god_conduct() if called during arena mode. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8105 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/religion.cc')
-rw-r--r--crawl-ref/source/religion.cc4
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc
index c1e1845971..37fb2258ff 100644
--- a/crawl-ref/source/religion.cc
+++ b/crawl-ref/source/religion.cc
@@ -2307,6 +2307,8 @@ god_type string_to_god(const char *_name, bool exact)
void god_speaks(god_type god, const char *mesg)
{
+ ASSERT(!crawl_state.arena);
+
int orig_mon = mgrd(you.pos());
monsters fake_mon;
@@ -2348,6 +2350,8 @@ static bool _do_god_revenge(conduct_type thing_done)
bool did_god_conduct(conduct_type thing_done, int level, bool known,
const monsters *victim)
{
+ ASSERT(!crawl_state.arena);
+
bool retval = false;
if (you.religion != GOD_NO_GOD && you.religion != GOD_XOM)