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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-13 16:04:24 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-13 16:04:24 +0000
commit280d409759be7af8b54366f07ccba17348ea24f9 (patch)
tree99b931599c7a6544a9c9b3f4aeb7d9c99752b5d9 /crawl-ref/source/religion.h
parent8b4a043aa12cf1492ff94b0ef071afce5997dff2 (diff)
downloadcrawl-ref-280d409759be7af8b54366f07ccba17348ea24f9.tar.gz
crawl-ref-280d409759be7af8b54366f07ccba17348ea24f9.zip
Commit several patches:
* patch 2849505 by weyrava: make submerged monsters use the correct colour * patch 2857771 by caotto: another Feawn update * patch 2838771 by camedo: add potions of brilliance/agility * BR 2841651 by bookofjude: allow Merfolk to control-tele into deep water Now we need tiles for the new potions! git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10669 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/religion.h')
-rw-r--r--crawl-ref/source/religion.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/religion.h b/crawl-ref/source/religion.h
index 734c5840d8..f2e12e21ae 100644
--- a/crawl-ref/source/religion.h
+++ b/crawl-ref/source/religion.h
@@ -116,6 +116,10 @@ void beogh_convert_orc(monsters *orc, bool emergency,
bool converted_by_follower = false);
void jiyva_convert_slime(monsters* slime);
void feawn_neutralise_plant(monsters *plant);
+bool feawn_passthrough(const monsters * target);
+bool feawn_protects(const monsters * target);
+bool feawn_protects_species(int mc);
+bool feawn_neutralises(const monsters * target);
bool is_holy_item(const item_def& item);
bool is_evil_item(const item_def& item);
bool is_chaotic_item(const item_def& item);