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authorDarshan Shaligram <dshaligram@users.sourceforge.net>2010-01-10 23:13:55 +0530
committerDarshan Shaligram <dshaligram@users.sourceforge.net>2010-01-10 23:19:31 +0530
commit5871154a2e85ccd38874e88dea22083ced372141 (patch)
treeb402b490bc7a7cacf46791a90dd036173418af3a /crawl-ref/source/religion.h
parent8a78afdcea14016d0471fe74cc66a943c8fd616a (diff)
downloadcrawl-ref-5871154a2e85ccd38874e88dea22083ced372141.tar.gz
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Amulet of Faith, mark I.
Amulets of faith have these effects: - Piety gain is 1/3 faster. - Gods that protect from harm are more likely to do so (your piety is 1/3rd higher for such checks). - Xom piety walk is 1/3 faster. - Xom is more likely to act. - Removing the amulet leaches away some piety, but will never cause excommunication, or drop piety too close to excommunication. Amulets auto-id if the player already has a religion, or when the player acquires a religion while wearing the amulet.
Diffstat (limited to 'crawl-ref/source/religion.h')
-rw-r--r--crawl-ref/source/religion.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/religion.h b/crawl-ref/source/religion.h
index 82f112b548..36b09e4f5c 100644
--- a/crawl-ref/source/religion.h
+++ b/crawl-ref/source/religion.h
@@ -87,6 +87,7 @@ int god_colour(god_type god);
bool player_can_join_god(god_type which_god);
void god_pitch(god_type which_god);
int piety_rank(int piety = -1);
+int piety_scale(int piety_change);
void offer_items();
bool god_hates_your_god(god_type god,
god_type your_god = you.religion);