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author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-11-04 02:37:13 +0000 |
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committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-11-04 02:37:13 +0000 |
commit | 58f3401b46ad29dc5937599ffd7fb975c27bf7d6 (patch) | |
tree | 3eda3356bb6ba830104e80fdd931d81e3e80833a /crawl-ref/source/religion.h | |
parent | 8152dfbf1c24aa7c89aa3129938abf1bb45b2b30 (diff) | |
download | crawl-ref-58f3401b46ad29dc5937599ffd7fb975c27bf7d6.tar.gz crawl-ref-58f3401b46ad29dc5937599ffd7fb975c27bf7d6.zip |
Make some god-related functions static.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7378 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/religion.h')
-rw-r--r-- | crawl-ref/source/religion.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/crawl-ref/source/religion.h b/crawl-ref/source/religion.h index d9619f5a59..540eece8db 100644 --- a/crawl-ref/source/religion.h +++ b/crawl-ref/source/religion.h @@ -63,7 +63,6 @@ std::string get_god_dislikes(god_type which_god, bool verbose = false); void dec_penance(int val); void dec_penance(god_type god, int val); -bool do_god_revenge(conduct_type thing_done); bool did_god_conduct(conduct_type thing_done, int pgain, bool known = true, const monsters *victim = NULL); void set_attack_conducts(god_conduct_trigger conduct[3], const monsters *mon, @@ -92,17 +91,12 @@ bool god_hates_killing(god_type god, const monsters* mon); bool god_likes_butchery(god_type god); bool god_hates_butchery(god_type god); harm_protection_type god_protects_from_harm(god_type god, bool actual = true); -void god_smites_you(god_type god, const char *message = NULL, - kill_method_type death_type = NUM_KILLBY); void divine_retribution(god_type god); bool zin_sustenance(bool actual = true); bool yred_injury_mirror(bool actual = true); bool beogh_water_walk(); -bool beogh_idol_revenge(); void good_god_holy_attitude_change(monsters *holy); -void tso_blasts_cleansing_flame(const char *message = NULL); -bool tso_holy_revenge(); void yred_make_enslaved_soul(monsters *mon, bool force_hostile = false, bool quiet = false, bool allow_fail = true); void beogh_convert_orc(monsters *orc, bool emergency, |