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authorJude Brown <bookofjude@users.sourceforge.net>2010-01-12 15:26:34 +1000
committerJude Brown <bookofjude@users.sourceforge.net>2010-01-12 15:26:34 +1000
commit87f6bc7bfb79dd38454d52945ed1bef5cbb5ffbd (patch)
tree356e2515516aed51b2a69f9c06df9f23700d35f4 /crawl-ref/source/religion.h
parentacabbaacbc91db8c6b711b85e1f68694b42ed829 (diff)
downloadcrawl-ref-87f6bc7bfb79dd38454d52945ed1bef5cbb5ffbd.tar.gz
crawl-ref-87f6bc7bfb79dd38454d52945ed1bef5cbb5ffbd.zip
A quick "god gift" Wizard function.
It will probably do nasty things to piety and god gift timeouts, but it's useful for quickly checking what acquirements can be got for different gods, and also testing Okawaru's missile acquirement (which wasn't working with slings before, but is now.)
Diffstat (limited to 'crawl-ref/source/religion.h')
-rw-r--r--crawl-ref/source/religion.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/religion.h b/crawl-ref/source/religion.h
index 36b09e4f5c..e5122ee2d1 100644
--- a/crawl-ref/source/religion.h
+++ b/crawl-ref/source/religion.h
@@ -135,5 +135,7 @@ void religion_turn_end();
int get_tension(god_type god = you.religion, bool count_travelling = true);
+void do_god_gift(bool prayed_for = false, bool force = false);
+
std::vector<god_type> temple_god_list();
#endif