diff options
author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-11-28 18:14:42 +0000 |
---|---|---|
committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-11-28 18:14:42 +0000 |
commit | 95259b9b62799b2e5fe00f8833c28b8a96879e49 (patch) | |
tree | 0aa0cf24af159eb64efdef6a587ec0997c17d966 /crawl-ref/source/religion.h | |
parent | 990a102363ff38bf95ed78baf777f2a7ba57e62c (diff) | |
download | crawl-ref-95259b9b62799b2e5fe00f8833c28b8a96879e49.tar.gz crawl-ref-95259b9b62799b2e5fe00f8833c28b8a96879e49.zip |
[1836426] Fixed penance message sequence for beams, clamped penance messages at one per turn. (Penance message sequence for melee combat not fixed yet.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2926 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/religion.h')
-rw-r--r-- | crawl-ref/source/religion.h | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/crawl-ref/source/religion.h b/crawl-ref/source/religion.h index 15b5d843cb..bce7b64b39 100644 --- a/crawl-ref/source/religion.h +++ b/crawl-ref/source/religion.h @@ -16,6 +16,7 @@ #include "enum.h" #include "ouch.h" +#include "externs.h" #define MAX_PIETY 200 @@ -28,8 +29,10 @@ int piety_breakpoint(int i); const char *god_name(god_type which_god, bool long_name = false); //mv void dec_penance(int val); void dec_penance(god_type god, int val); + bool did_god_conduct(conduct_type thing_done, int pgain, bool known = true, const actor *victim = NULL); + void excommunication(void); void gain_piety(int pgn); void god_speaks(god_type god, const char *mesg ); @@ -56,7 +59,31 @@ bool ely_destroy_weapons(); bool trog_burn_books(); bool tso_stab_safe_monster(const actor *act); +bool god_hates_attacking_friend(god_type god, const actor *fr); + bool is_evil_god(god_type god); bool is_good_god(god_type god); +// Calls did_god_conduct when the object goes out of scope. +struct god_conduct_trigger +{ + conduct_type conduct; + int pgain; + bool known; + bool enabled; + std::auto_ptr<monsters> victim; + + god_conduct_trigger(conduct_type c = NUM_CONDUCTS, + int pg = 0, + bool kn = true, + const monsters *vict = NULL); + + void set(conduct_type c = NUM_CONDUCTS, + int pg = 0, + bool kn = true, + const monsters *vict = NULL); + + ~god_conduct_trigger(); +}; + #endif |