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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-23 07:15:24 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-23 07:15:24 +0000
commitbcbd0cca53601270c2b128eb9c89a9185cb40336 (patch)
treeab13d73895519fa9d49c1757f1a224b71c1a94dc /crawl-ref/source/religion.h
parent44de2042b9195d0c43513076477a9273735e5dd4 (diff)
downloadcrawl-ref-bcbd0cca53601270c2b128eb9c89a9185cb40336.tar.gz
crawl-ref-bcbd0cca53601270c2b128eb9c89a9185cb40336.zip
Nemelex gift deck changes:
* Changed pure deck distribution formula. All consumable items go towards decks of wonder, books and jewellery go towards decks of dungeon, and corpses are now valued proportionally to their weight, rather than every corpse being of equal value. * The chance of getting rare and legendary decks increases with piety. * The card countdown (which must be 0 to get a new gift deck) sometimes decreases when drawing a card, with the chance increasing with the number of piety points gained from drawing the card. All of this is very tentative and subject to change upon the results of play testing. Also, some more optional debugging messages have been added, which can be activated in a more fine grained manner than DEBUG_DIAGNOSTICS (DEBUG_CARDS, DEBUG_GIFTS, etc). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2184 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/religion.h')
-rw-r--r--crawl-ref/source/religion.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/religion.h b/crawl-ref/source/religion.h
index b07f1cff08..dfefbc0496 100644
--- a/crawl-ref/source/religion.h
+++ b/crawl-ref/source/religion.h
@@ -16,6 +16,8 @@
#include "enum.h"
+#define MAX_PIETY 200
+
bool is_priest_god(god_type god);
void simple_god_message( const char *event, god_type which_deity = GOD_NO_GOD );
int piety_breakpoint(int i);