summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/rltiles/dc-corpse.txt
diff options
context:
space:
mode:
authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-21 18:40:50 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-21 18:40:50 -0600
commit5961e9e4fc1842801d800fbbe37dc41bf8c7f037 (patch)
tree147b0c0c41329eec76004d0d6896eba85a830a62 /crawl-ref/source/rltiles/dc-corpse.txt
parent23a44595f9eab8d72e2bc828952058c38bcab284 (diff)
downloadcrawl-ref-5961e9e4fc1842801d800fbbe37dc41bf8c7f037.tar.gz
crawl-ref-5961e9e4fc1842801d800fbbe37dc41bf8c7f037.zip
Make (very) ugly thing corpse tiles handle the different colors.
I can't test this in-game, but main.png displays all the different colored corpses properly, so I think it works.
Diffstat (limited to 'crawl-ref/source/rltiles/dc-corpse.txt')
-rw-r--r--crawl-ref/source/rltiles/dc-corpse.txt10
1 files changed, 10 insertions, 0 deletions
diff --git a/crawl-ref/source/rltiles/dc-corpse.txt b/crawl-ref/source/rltiles/dc-corpse.txt
index 231fa4f68c..4d021669ee 100644
--- a/crawl-ref/source/rltiles/dc-corpse.txt
+++ b/crawl-ref/source/rltiles/dc-corpse.txt
@@ -156,7 +156,17 @@ minotaur CORPSE_MINOTAUR
## Ugly things ('u')
%sdir dc-mon/demons
ugly_thing CORPSE_UGLY_THING
+ugly_thing1
+ugly_thing2
+ugly_thing3
+ugly_thing4
+ugly_thing5
very_ugly_thing CORPSE_VERY_UGLY_THING
+very_ugly_thing1
+very_ugly_thing2
+very_ugly_thing3
+very_ugly_thing4
+very_ugly_thing5
## Giants ('C')
%sdir dc-mon