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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-07-28 14:05:26 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-07-28 14:05:26 +0000 |
commit | 4bddff39d6767838f019f79d069591020223389c (patch) | |
tree | b8869ace0b3417b93b7d5afc0c3cac6af05b9fd9 /crawl-ref/source/rltiles/dc-dngn.txt | |
parent | 4626c89fde4187298219d76253415b58347b199c (diff) | |
download | crawl-ref-4bddff39d6767838f019f79d069591020223389c.tar.gz crawl-ref-4bddff39d6767838f019f79d069591020223389c.zip |
* Another magic mapping fix in cooperation with zebez. Thanks! :)
* Don't make Detect creatures "detect" monsters you can currently see.
* Replace rock stair tiles with Eino's escape hatch tiles.
* Update change log once again.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.5@10447 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/rltiles/dc-dngn.txt')
-rw-r--r-- | crawl-ref/source/rltiles/dc-dngn.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/rltiles/dc-dngn.txt b/crawl-ref/source/rltiles/dc-dngn.txt index 4205f072ad..bfde09af29 100644 --- a/crawl-ref/source/rltiles/dc-dngn.txt +++ b/crawl-ref/source/rltiles/dc-dngn.txt @@ -359,9 +359,9 @@ dngn_trap_zot DNGN_TRAP_ZOT dngn_trap_needle DNGN_TRAP_NEEDLE dngn_trap_shaft DNGN_TRAP_SHAFT stone_stairs_down DNGN_STONE_STAIRS_DOWN -rock_stairs_down DNGN_ROCK_STAIRS_DOWN +escape_hatch_down DNGN_ESCAPE_HATCH_DOWN stone_stairs_up DNGN_STONE_STAIRS_UP -rock_stairs_up DNGN_ROCK_STAIRS_UP +escape_hatch_up DNGN_ESCAPE_HATCH_UP %sdir dc-dngn/shops ##dngn_enter_shop DNGN_ENTER_SHOP |