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authorJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-01-17 21:51:55 +0100
committerJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-01-17 21:57:10 +0100
commit616a366a350e447a5d1b69bd62832ab7df6f4c0c (patch)
tree03bb46a11e128f654122007241f11b1d0c70088b /crawl-ref/source/rltiles/dc-dngn/floor/grass/grass_flowers_red3.png
parent8ec944303241d8b38f1260bdb4466ff4a84dce42 (diff)
downloadcrawl-ref-616a366a350e447a5d1b69bd62832ab7df6f4c0c.tar.gz
crawl-ref-616a366a350e447a5d1b69bd62832ab7df6f4c0c.zip
Add flowered grass tiles, with appropriate weights.
Well, they're really just coloured dots, but when you see coloured dots on a greenish background, your brain automatically goes, "Oh, flowers!" IMHO, this finally makes the tiled bazaars as nice-looking as they are in ASCII. :)
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