diff options
author | Johanna Ploog <j-p-e-g@users.sourceforge.net> | 2010-01-12 17:51:39 +0100 |
---|---|---|
committer | Johanna Ploog <j-p-e-g@users.sourceforge.net> | 2010-01-12 17:51:39 +0100 |
commit | 882ea23bcf061c9e7e264c223b2471639bc6f4e0 (patch) | |
tree | f16ad6ad8eaa5b4a75725a2fec3640f1cd75ce8f /crawl-ref/source/rltiles/dc-dngn/water/dngn_shoals_deep_water1_shape.png | |
parent | 0c04d8ad550a179adae54a5a0130e7887f8727b6 (diff) | |
download | crawl-ref-882ea23bcf061c9e7e264c223b2471639bc6f4e0.tar.gz crawl-ref-882ea23bcf061c9e7e264c223b2471639bc6f4e0.zip |
Make water bubbles in Shoals' deep water "animation" rarer.
I've tweaked the water tiles to create variants with/without bubbles or
dark shapes, then used the %weight command to give the plain water
tiles a total probability of 66%.
Diffstat (limited to 'crawl-ref/source/rltiles/dc-dngn/water/dngn_shoals_deep_water1_shape.png')
-rw-r--r-- | crawl-ref/source/rltiles/dc-dngn/water/dngn_shoals_deep_water1_shape.png | bin | 0 -> 1307 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/crawl-ref/source/rltiles/dc-dngn/water/dngn_shoals_deep_water1_shape.png b/crawl-ref/source/rltiles/dc-dngn/water/dngn_shoals_deep_water1_shape.png Binary files differnew file mode 100644 index 0000000000..6c47098e41 --- /dev/null +++ b/crawl-ref/source/rltiles/dc-dngn/water/dngn_shoals_deep_water1_shape.png |