summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/rltiles/dc-misc
diff options
context:
space:
mode:
authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-19 15:08:37 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-19 15:08:37 +0000
commit8b5ae1fa034a8ca37d40721737215a9012294a8d (patch)
treedc6143917b88d886647ee365652acf658bd9a2ec /crawl-ref/source/rltiles/dc-misc
parentc14bc1d072070568f40f6f4003f37c8a1480ea10 (diff)
downloadcrawl-ref-8b5ae1fa034a8ca37d40721737215a9012294a8d.tar.gz
crawl-ref-8b5ae1fa034a8ca37d40721737215a9012294a8d.zip
Add Mitsuhiro's new kraken tiles, slightly modified to make them work
with the water overlays. Experimentally disallow krakens (heads) to be placed in or move into shallow water. If the player wants to get rid of the source of all those tentacles he'll have to use ranged combat/spells or face the disadvantage of standing inside shallow water. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10731 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/rltiles/dc-misc')
-rw-r--r--crawl-ref/source/rltiles/dc-misc/mask_deep_water_shoals.pngbin688 -> 685 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/crawl-ref/source/rltiles/dc-misc/mask_deep_water_shoals.png b/crawl-ref/source/rltiles/dc-misc/mask_deep_water_shoals.png
index 69e35f5e79..a331042c2a 100644
--- a/crawl-ref/source/rltiles/dc-misc/mask_deep_water_shoals.png
+++ b/crawl-ref/source/rltiles/dc-misc/mask_deep_water_shoals.png
Binary files differ