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authorJude Brown <bookofjude@users.sourceforge.net>2009-12-29 18:27:50 +1000
committerJude Brown <bookofjude@users.sourceforge.net>2009-12-29 18:27:50 +1000
commit43e630ae90712669b072242328e35904cd6adc64 (patch)
tree1589dd0e892826efea6976691b1a22099934abde /crawl-ref/source/rltiles/dc-mon.txt
parent468eddcb57d95046afb8fb35ac22172d1bf73c66 (diff)
downloadcrawl-ref-43e630ae90712669b072242328e35904cd6adc64.tar.gz
crawl-ref-43e630ae90712669b072242328e35904cd6adc64.zip
Colour-variant "white smoke" tile.
Basically just a test to make sure that cloud recolouring using recoloured tiles (if they exist) works. As far as I can see, it works exactly as hoped-for! It's just a matter of reorganising the base cloud associations so that you can specify any type of smoke, recolour it, and get the proper tile.
Diffstat (limited to 'crawl-ref/source/rltiles/dc-mon.txt')
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