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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-20 11:13:44 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-20 11:13:44 +0000
commit1326ea6a6d343513430861c1ef9a04bfd61dd6a4 (patch)
tree609244ea18aac77bead93abd02f965b747b41834 /crawl-ref/source/rltiles/item/amulet
parent2d1c74ea75548728bd35270593b98d208a07715d (diff)
downloadcrawl-ref-1326ea6a6d343513430861c1ef9a04bfd61dd6a4.tar.gz
crawl-ref-1326ea6a6d343513430861c1ef9a04bfd61dd6a4.zip
Make randarts with the CURSED property recurse themselves with 1/3
chance when equipped, as was claimed in unrand.h. Make Beogh throw weapons of electrocution (rather than orc slaying) at non-Orcs getting this retribution effect by drawing the card of Wrath. Replace the "Holy Armour of Zin" with the "amulet of the Air" (as suggested by Lemuel). Added the necessary tile, too - my first tile made totally from scratch, and I'm totally proud of it, whoohoo! git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4405 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/rltiles/item/amulet')
-rw-r--r--crawl-ref/source/rltiles/item/amulet/urand_air.bmpbin0 -> 2102 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/crawl-ref/source/rltiles/item/amulet/urand_air.bmp b/crawl-ref/source/rltiles/item/amulet/urand_air.bmp
new file mode 100644
index 0000000000..c6ba3c557b
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+++ b/crawl-ref/source/rltiles/item/amulet/urand_air.bmp
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