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authorennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2008-09-12 03:55:34 +0000
committerennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2008-09-12 03:55:34 +0000
commit7c1e0016bfbaf83edc7ced6c18525b02cef706e8 (patch)
tree77d315f9f55aba8bb2372974b17b8f7dbc26a1b6 /crawl-ref/source/rltiles/item/scroll
parentb1c63e6499689b802d76caa64f766a36ec081ec2 (diff)
downloadcrawl-ref-7c1e0016bfbaf83edc7ced6c18525b02cef706e8.tar.gz
crawl-ref-7c1e0016bfbaf83edc7ced6c18525b02cef706e8.zip
Incorporating new tiles from Denzi/Mitsuhiro. Rings and amulets now have labels when identified. Centaurs/yaktaurs now display the weapon they're wielding (and look better too). Variations of weapons and armor (i.e. normal, shiny, randart) are now determined automatically from the tile definitions, rather than being hardcoded. Also, improved axe tiles.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6910 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/rltiles/item/scroll')
-rw-r--r--crawl-ref/source/rltiles/item/scroll/i-summoning.pngbin252 -> 323 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/crawl-ref/source/rltiles/item/scroll/i-summoning.png b/crawl-ref/source/rltiles/item/scroll/i-summoning.png
index a6519c333b..db02767fec 100644
--- a/crawl-ref/source/rltiles/item/scroll/i-summoning.png
+++ b/crawl-ref/source/rltiles/item/scroll/i-summoning.png
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