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authorennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2008-09-12 03:55:34 +0000
committerennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2008-09-12 03:55:34 +0000
commit7c1e0016bfbaf83edc7ced6c18525b02cef706e8 (patch)
tree77d315f9f55aba8bb2372974b17b8f7dbc26a1b6 /crawl-ref/source/rltiles/item/wand
parentb1c63e6499689b802d76caa64f766a36ec081ec2 (diff)
downloadcrawl-ref-7c1e0016bfbaf83edc7ced6c18525b02cef706e8.tar.gz
crawl-ref-7c1e0016bfbaf83edc7ced6c18525b02cef706e8.zip
Incorporating new tiles from Denzi/Mitsuhiro. Rings and amulets now have labels when identified. Centaurs/yaktaurs now display the weapon they're wielding (and look better too). Variations of weapons and armor (i.e. normal, shiny, randart) are now determined automatically from the tile definitions, rather than being hardcoded. Also, improved axe tiles.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6910 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/rltiles/item/wand')
-rw-r--r--crawl-ref/source/rltiles/item/wand/i-fire.pngbin236 -> 225 bytes
-rw-r--r--crawl-ref/source/rltiles/item/wand/i-flame.pngbin168 -> 215 bytes
2 files changed, 0 insertions, 0 deletions
diff --git a/crawl-ref/source/rltiles/item/wand/i-fire.png b/crawl-ref/source/rltiles/item/wand/i-fire.png
index 0aea6063f9..a98a911df8 100644
--- a/crawl-ref/source/rltiles/item/wand/i-fire.png
+++ b/crawl-ref/source/rltiles/item/wand/i-fire.png
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diff --git a/crawl-ref/source/rltiles/item/wand/i-flame.png b/crawl-ref/source/rltiles/item/wand/i-flame.png
index 80b36ab48f..d2a6a02f3f 100644
--- a/crawl-ref/source/rltiles/item/wand/i-flame.png
+++ b/crawl-ref/source/rltiles/item/wand/i-flame.png
Binary files differ