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authorennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2008-08-23 17:07:46 +0000
committerennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2008-08-23 17:07:46 +0000
commitb25208caa5f84ac6c370314945c6f110261d2c70 (patch)
treec477c16395f409c901bc7d405b14db67ff4a4d90 /crawl-ref/source/rltiles/tool/tile_colour.h
parent02bae5372f40ac282701831cc61deb2483938876 (diff)
downloadcrawl-ref-b25208caa5f84ac6c370314945c6f110261d2c70.tar.gz
crawl-ref-b25208caa5f84ac6c370314945c6f110261d2c70.zip
RLTiles complete code rewrite: now much more robust and functional.
Added PNG and non-palettized image input. Added PNG output. Added better tile packing and support for tiles of different sizes. Converted all BMPs to PNGs (for space and explicit transparency reasons.) Added the 48x32 pandemonium demon tiles, but these are not yet used in game. Added Bill B.'s portal tile (finally). The Win32 makefiles are not updated quite yet and thus will not build. Sorry. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6850 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/rltiles/tool/tile_colour.h')
-rw-r--r--crawl-ref/source/rltiles/tool/tile_colour.h25
1 files changed, 25 insertions, 0 deletions
diff --git a/crawl-ref/source/rltiles/tool/tile_colour.h b/crawl-ref/source/rltiles/tool/tile_colour.h
new file mode 100644
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+++ b/crawl-ref/source/rltiles/tool/tile_colour.h
@@ -0,0 +1,25 @@
+#ifndef TILE_COLOUR_H
+#define TILE_COLOUR_H
+
+class tile_colour
+{
+public:
+ tile_colour() {};
+ tile_colour(unsigned char _r, unsigned char _g, unsigned char _b,
+ unsigned char _a) : r(_r), g(_g), b(_b), a(_a) {}
+
+ bool operator==(const tile_colour &rhs) const;
+ bool operator!=(const tile_colour &rhs) const;
+ const tile_colour &operator=(const tile_colour &rhs);
+
+ unsigned char r;
+ unsigned char g;
+ unsigned char b;
+ unsigned char a;
+
+ static tile_colour background;
+ static tile_colour transparent;
+ static tile_colour black;
+};
+
+#endif