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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-07 16:04:17 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-07 16:04:17 +0000
commit9575aca8560b78a5c4dbb50698ab7902863708d3 (patch)
tree042915f3166e0e75e6973a840f370991bb98ba76 /crawl-ref/source/shopping.h
parent247c86d819723d311cdf53eed4bbbe63b272eadc (diff)
downloadcrawl-ref-9575aca8560b78a5c4dbb50698ab7902863708d3.tar.gz
crawl-ref-9575aca8560b78a5c4dbb50698ab7902863708d3.zip
Add tiles for disturbance in shallow water (only preliminary since you
can only recognize them if you're looking for them), and for closed shops. Move statue tiles into monster folder. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7767 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/shopping.h')
-rw-r--r--crawl-ref/source/shopping.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/shopping.h b/crawl-ref/source/shopping.h
index 8cdb713626..67930c6fe3 100644
--- a/crawl-ref/source/shopping.h
+++ b/crawl-ref/source/shopping.h
@@ -18,6 +18,7 @@ int randart_value( const item_def &item );
// ident == true overrides the item ident level and gives the price
// as if the item was fully id'd
unsigned int item_value( item_def item, bool ident = false );
+bool shop_is_closed(const coord_def &where);
void shop();
shop_struct *get_shop(const coord_def& where);