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authorRobert Vollmert <rvollmert@gmx.net>2009-11-16 11:35:18 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-11-16 12:19:59 +0100
commit94efa11e1613a3328378a2e1f9831f144490d434 (patch)
tree251c872158ffa4be53f8c0a0b52007b033d7820b /crawl-ref/source/show.h
parent975e3a88520ca52bd5f8fcfb8ecda505d823a561 (diff)
downloadcrawl-ref-94efa11e1613a3328378a2e1f9831f144490d434.tar.gz
crawl-ref-94efa11e1613a3328378a2e1f9831f144490d434.zip
Fix information leakage in detect creatures.
Also fix tiles giving more information than console version. There's now mons_detected_base, which assigns a base monster type to every monster type based on the default displayed glyph. It just takes the first entry for a given glyph based on the mon-data.h order, so this may need tweaking in some cases.
Diffstat (limited to 'crawl-ref/source/show.h')
-rw-r--r--crawl-ref/source/show.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/show.h b/crawl-ref/source/show.h
index f21e24ece8..be71529485 100644
--- a/crawl-ref/source/show.h
+++ b/crawl-ref/source/show.h
@@ -50,7 +50,7 @@ struct show_type
show_type(dungeon_feature_type f);
show_type(const item_def &item);
show_type(show_item_type itemtype);
- show_type(const monsters* mons);
+ show_type(monster_type montype);
operator bool() const { return (cls != SH_NOTHING); }