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author | Jude Brown <bookofjude@users.sourceforge.net> | 2009-12-24 20:34:29 +1000 |
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committer | Jude Brown <bookofjude@users.sourceforge.net> | 2009-12-24 21:17:11 +1000 |
commit | 9fcc7c41761ea968d0da075f2974a8908a2ef19b (patch) | |
tree | 85c8495c846722906b4832ba3d5de430532d95f6 /crawl-ref/source/showsymb.cc | |
parent | bcc249f77c1459b75b7a4f96b018a15569e675b3 (diff) | |
download | crawl-ref-9fcc7c41761ea968d0da075f2974a8908a2ef19b.tar.gz crawl-ref-9fcc7c41761ea968d0da075f2974a8908a2ef19b.zip |
New (rakshasa) unique: Mara, Lord of Ilusions.
This re-uses several ideas from the Emerald Eye FR, and implements the
spell "Mislead": this grants the "Misled" status effect to the player,
and causes on-level monsters to appear (glyph, name and tile) to be
other monsters. Only their appearance is changed.
Healing potions and rain remove this status effect.
Mara also has a beefed-up version of the Rakshasa clone spell: it
instead creates an "exact" clone (slightly altered spells list, and
non-unique status for his clones). Only two will ever be created at
once.
Finally, he has the spell "Summon Player Ghost". This spell creates a
ghost of the player (though marked as a summon, meaning that it
(shouldn't) register a milestone, though it will be treated as a
self-ghost kill) that is hostile. Only one of these should be existant
at any one point in time.
I'm pretty sure that I haven't broken anything, but would definitely
appreciate someone sanity-checking this commit.
Known minor issue: Kirke's summon ugly things being cast while having
the Misled status causes them to show up with no glyph.
Diffstat (limited to 'crawl-ref/source/showsymb.cc')
-rw-r--r-- | crawl-ref/source/showsymb.cc | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/crawl-ref/source/showsymb.cc b/crawl-ref/source/showsymb.cc index 1d3c4e7dae..50a6272d41 100644 --- a/crawl-ref/source/showsymb.cc +++ b/crawl-ref/source/showsymb.cc @@ -56,6 +56,11 @@ glyph get_show_glyph(show_type object) static int _get_mons_colour(const monsters *mons) { int col = mons->colour; + if (!crawl_state.arena && you.misled()) + { + const monsterentry* mdat = get_monster_data(mons->get_mislead_type()); + col = mdat->colour; + } if (mons->berserk()) col = RED; @@ -125,7 +130,11 @@ glyph get_item_glyph(const item_def *item) glyph get_mons_glyph(const monsters *mons) { glyph g; - g.ch = mons_char(mons->type); + + if (!crawl_state.arena && you.misled()) + g.ch = mons_char(mons->get_mislead_type()); + else + g.ch = mons_char(mons->type); g.col = _get_mons_colour(mons); return (g); } |