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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2010-01-11 16:27:54 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2010-01-11 16:27:54 -0600
commitab90ed61c319032f1163675c88ddbe0ef0d33072 (patch)
treef0a3a6ecddc9ad4d175a79f2c794de0cbb7c1cdb /crawl-ref/source/skills.cc
parent09547177cc152a60eab80b3a825c456abc4442ec (diff)
downloadcrawl-ref-ab90ed61c319032f1163675c88ddbe0ef0d33072.tar.gz
crawl-ref-ab90ed61c319032f1163675c88ddbe0ef0d33072.zip
Remove forced update when gaining Necromancy while wielding a weapon of
pain, since they're no longer marked as useless without it.
Diffstat (limited to 'crawl-ref/source/skills.cc')
-rw-r--r--crawl-ref/source/skills.cc4
1 files changed, 0 insertions, 4 deletions
diff --git a/crawl-ref/source/skills.cc b/crawl-ref/source/skills.cc
index 2d28a5201d..59afd9ce3c 100644
--- a/crawl-ref/source/skills.cc
+++ b/crawl-ref/source/skills.cc
@@ -436,10 +436,6 @@ static int _exercise2(int exsk)
you.redraw_armour_class = true;
}
- // For wielded weapons of pain.
- if (exsk == SK_NECROMANCY && you.skills[exsk] == 1)
- you.wield_change = true;
-
const unsigned char best = best_skill(SK_FIGHTING,
(NUM_SKILLS - 1), 99);