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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-17 21:28:56 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-17 21:28:56 +0000
commit12de33d2d95164e30a8a2ac960ad28b2a69383e3 (patch)
tree4b238a712c0c7f329eed44cc23832f6998c7b2ca /crawl-ref/source/skills2.cc
parent46c7199d6ae8c006a78799a1c59dacf4e2d77c8f (diff)
downloadcrawl-ref-12de33d2d95164e30a8a2ac960ad28b2a69383e3.tar.gz
crawl-ref-12de33d2d95164e30a8a2ac960ad28b2a69383e3.zip
Another modification of autotargetting submerged monsters, based off
BR 1935715. * Targeting a square with a known submerged monster ("strange disturbance" description) always enforces '!' rather than '.' * Submerged monsters only get targetted if there are no other more viable targets (dangerous monsters, really) in sight. The latter uses a heavily modified i_feel_safe() that now draws on get_playervisible_monsters(), which got numerous new parameters to cover all possibilities. :p git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4314 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/skills2.cc')
-rw-r--r--crawl-ref/source/skills2.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/skills2.cc b/crawl-ref/source/skills2.cc
index 01a120a906..550164c3ee 100644
--- a/crawl-ref/source/skills2.cc
+++ b/crawl-ref/source/skills2.cc
@@ -1698,13 +1698,13 @@ static const skill_type skill_display_order[] =
static const int ndisplayed_skills =
sizeof(skill_display_order) / sizeof(*skill_display_order);
-static bool player_knows_aptitudes()
+static bool _player_knows_aptitudes()
{
return !player_genus(GENPC_DRACONIAN) || you.max_level >= 7;
}
-static void display_skill_table(bool show_aptitudes)
+static void _display_skill_table(bool show_aptitudes)
{
menu_letter lcount = 'a';
const int num_lines = get_number_of_lines();
@@ -1847,7 +1847,7 @@ static void display_skill_table(bool show_aptitudes)
textcolor(LIGHTGREY);
cprintf("Press the letter of a skill to choose "
"whether you want to practise it.");
- if (player_knows_aptitudes())
+ if (_player_knows_aptitudes())
{
cgotoxy(1, bottom_line);
formatted_string::parse_string("Press '!' to toggle between "
@@ -1864,10 +1864,10 @@ void show_skills()
clrscr();
while (true)
{
- display_skill_table(show_aptitudes);
+ _display_skill_table(show_aptitudes);
const int keyin = getch();
- if (keyin == '!' && player_knows_aptitudes())
+ if (keyin == '!' && _player_knows_aptitudes())
{
show_aptitudes = !show_aptitudes;
continue;