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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-06 14:30:42 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-06 14:30:42 +0000
commite87dea4ec73e18578f93d82434660af8d2135904 (patch)
treef88f2c49f847595b35b367f896ae07c0a0b1d650 /crawl-ref/source/skills2.cc
parentd6170bf64951aecfdd93eed709c4c9491ee9ee4c (diff)
downloadcrawl-ref-e87dea4ec73e18578f93d82434660af8d2135904.tar.gz
crawl-ref-e87dea4ec73e18578f93d82434660af8d2135904.zip
Tweak Vampires, part I
Better stats and aptitudes as suggested in David's post "The plan" Minor modifications to starving/hungry/full messages. Generally change Hungry to Thirsty, and Engorged to Alive. For now, the rest remains as for the other species. Yes, this is nowhere near as radical as David'd suggestions as those are confusing me immenseley, and I just can't code that way. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3526 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/skills2.cc')
-rw-r--r--crawl-ref/source/skills2.cc32
1 files changed, 16 insertions, 16 deletions
diff --git a/crawl-ref/source/skills2.cc b/crawl-ref/source/skills2.cc
index 9762a03e33..b339e762ed 100644
--- a/crawl-ref/source/skills2.cc
+++ b/crawl-ref/source/skills2.cc
@@ -1549,8 +1549,8 @@ const int spec_skills[ NUM_SPECIES ][40] =
{ // SP_VAMPIRE (38)
110, // SK_FIGHTING
- 100, // SK_SHORT_BLADES
- 110, // SK_LONG_BLADES
+ 90, // SK_SHORT_BLADES
+ 100, // SK_LONG_BLADES
110, // SK_UNUSED_1
110, // SK_AXES
140, // SK_MACES_FLAILS
@@ -1562,11 +1562,11 @@ const int spec_skills[ NUM_SPECIES ][40] =
140, // SK_DARTS
140, // SK_THROWING
140, // SK_ARMOUR
- 110, // SK_DODGING
+ 90, // SK_DODGING
50, // SK_STEALTH
- 100, // SK_STABBING
- 140, // SK_SHIELDS
- 110, // SK_TRAPS_DOORS
+ 90, // SK_STABBING
+ 110, // SK_SHIELDS
+ 100, // SK_TRAPS_DOORS
90, // SK_UNARMED_COMBAT
140, // undefined
140, // undefined
@@ -1575,19 +1575,19 @@ const int spec_skills[ NUM_SPECIES ][40] =
140, // undefined
(100 * 130)/100, // SK_SPELLCASTING
160, // SK_CONJURATIONS
- 140, // SK_ENCHANTMENTS
+ 90, // SK_ENCHANTMENTS
100, // SK_SUMMONINGS
- 100, // SK_NECROMANCY
+ 90, // SK_NECROMANCY
140, // SK_TRANSLOCATIONS
- 120, // SK_TRANSMIGRATION
- 140, // SK_DIVINATIONS
+ 90, // SK_TRANSMIGRATION
+ 120, // SK_DIVINATIONS
140, // SK_FIRE_MAGIC
- 140, // SK_ICE_MAGIC
- 140, // SK_AIR_MAGIC
- 140, // SK_EARTH_MAGIC
- 140, // SK_POISON_MAGIC
- (140 * 75)/100, // SK_INVOCATIONS
- (140 * 75)/100, // SK_EVOCATIONS
+ 100, // SK_ICE_MAGIC
+ 100, // SK_AIR_MAGIC
+ 120, // SK_EARTH_MAGIC
+ 120, // SK_POISON_MAGIC
+ (160 * 75)/100, // SK_INVOCATIONS
+ (120 * 75)/100, // SK_EVOCATIONS
},
// SP_HILL_DWARF placeholder.