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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-06 14:30:42 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-06 14:30:42 +0000 |
commit | e87dea4ec73e18578f93d82434660af8d2135904 (patch) | |
tree | f88f2c49f847595b35b367f896ae07c0a0b1d650 /crawl-ref/source/skills2.cc | |
parent | d6170bf64951aecfdd93eed709c4c9491ee9ee4c (diff) | |
download | crawl-ref-e87dea4ec73e18578f93d82434660af8d2135904.tar.gz crawl-ref-e87dea4ec73e18578f93d82434660af8d2135904.zip |
Tweak Vampires, part I
Better stats and aptitudes as suggested in David's post "The plan"
Minor modifications to starving/hungry/full messages. Generally change
Hungry to Thirsty, and Engorged to Alive. For now, the rest remains as
for the other species. Yes, this is nowhere near as radical as David'd
suggestions as those are confusing me immenseley, and I just can't code
that way.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3526 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/skills2.cc')
-rw-r--r-- | crawl-ref/source/skills2.cc | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/crawl-ref/source/skills2.cc b/crawl-ref/source/skills2.cc index 9762a03e33..b339e762ed 100644 --- a/crawl-ref/source/skills2.cc +++ b/crawl-ref/source/skills2.cc @@ -1549,8 +1549,8 @@ const int spec_skills[ NUM_SPECIES ][40] = { // SP_VAMPIRE (38) 110, // SK_FIGHTING - 100, // SK_SHORT_BLADES - 110, // SK_LONG_BLADES + 90, // SK_SHORT_BLADES + 100, // SK_LONG_BLADES 110, // SK_UNUSED_1 110, // SK_AXES 140, // SK_MACES_FLAILS @@ -1562,11 +1562,11 @@ const int spec_skills[ NUM_SPECIES ][40] = 140, // SK_DARTS 140, // SK_THROWING 140, // SK_ARMOUR - 110, // SK_DODGING + 90, // SK_DODGING 50, // SK_STEALTH - 100, // SK_STABBING - 140, // SK_SHIELDS - 110, // SK_TRAPS_DOORS + 90, // SK_STABBING + 110, // SK_SHIELDS + 100, // SK_TRAPS_DOORS 90, // SK_UNARMED_COMBAT 140, // undefined 140, // undefined @@ -1575,19 +1575,19 @@ const int spec_skills[ NUM_SPECIES ][40] = 140, // undefined (100 * 130)/100, // SK_SPELLCASTING 160, // SK_CONJURATIONS - 140, // SK_ENCHANTMENTS + 90, // SK_ENCHANTMENTS 100, // SK_SUMMONINGS - 100, // SK_NECROMANCY + 90, // SK_NECROMANCY 140, // SK_TRANSLOCATIONS - 120, // SK_TRANSMIGRATION - 140, // SK_DIVINATIONS + 90, // SK_TRANSMIGRATION + 120, // SK_DIVINATIONS 140, // SK_FIRE_MAGIC - 140, // SK_ICE_MAGIC - 140, // SK_AIR_MAGIC - 140, // SK_EARTH_MAGIC - 140, // SK_POISON_MAGIC - (140 * 75)/100, // SK_INVOCATIONS - (140 * 75)/100, // SK_EVOCATIONS + 100, // SK_ICE_MAGIC + 100, // SK_AIR_MAGIC + 120, // SK_EARTH_MAGIC + 120, // SK_POISON_MAGIC + (160 * 75)/100, // SK_INVOCATIONS + (120 * 75)/100, // SK_EVOCATIONS }, // SP_HILL_DWARF placeholder. |