summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/skills2.cc
diff options
context:
space:
mode:
authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-09 21:34:21 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-09 21:34:21 +0000
commit18092af0ef3d2972919f65cbe34c93a00b756d65 (patch)
tree1c57d6c613271009fd233bd36cb288669632e486 /crawl-ref/source/skills2.cc
parent00dd4bdc4c80d299974361bfe61a8bdacf4e99f5 (diff)
downloadcrawl-ref-18092af0ef3d2972919f65cbe34c93a00b756d65.tar.gz
crawl-ref-18092af0ef3d2972919f65cbe34c93a00b756d65.zip
Some more changes to the tutorial, most importantly to
the skill screen (please check this, guys!) - I also changed the targetting description in the tutorial messages. If I've counted right, we've not got five commands to shoot at a previously selected target, namely ., f, p, t and Enter. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1566 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/skills2.cc')
-rw-r--r--crawl-ref/source/skills2.cc27
1 files changed, 21 insertions, 6 deletions
diff --git a/crawl-ref/source/skills2.cc b/crawl-ref/source/skills2.cc
index 019c44a927..4af9af03e6 100644
--- a/crawl-ref/source/skills2.cc
+++ b/crawl-ref/source/skills2.cc
@@ -1937,18 +1937,33 @@ void show_skills()
}
}
- // if any more skills added, must adapt letters to go into caps
- gotoxy(1, bottom_line-1);
- textcolor(LIGHTGREY);
- cprintf("Press the letter of a skill to choose whether you want to practise it.");
-
- if (!player_genus(GENPC_DRACONIAN) || you.max_level >= 7)
+ if (Options.tutorial_left)
+ {
+ textcolor(MAGENTA);
+ gotoxy(1, bottom_line-5);
+ formatted_string::parse_block(
+ "This screen shows the skill set of your character. You can pick up new" EOL
+ "skills by performing the corresponding actions. The number next to the" EOL
+ "skill is your current level, the higher the better. The blue percent " EOL
+ "value shows your progress towards the next skill level. You can toggle" EOL
+ "which skills to train by pressing their slot letters. A <darkgrey>greyish<magenta> skill " EOL
+ "will increase at a decidedly slower rate and ease training of others. ",
+ false).display();
+ }
+ else
{
+ // if any more skills added, must adapt letters to go into caps
+ gotoxy(1, bottom_line-1);
+ textcolor(LIGHTGREY);
+ cprintf("Press the letter of a skill to choose whether you want to practise it.");
+ if (!player_genus(GENPC_DRACONIAN) || you.max_level >= 7)
+ {
gotoxy(1, bottom_line);
formatted_string::parse_string("Press '!' to toggle between "
"<blue>progress</blue> and "
"<red>aptitude</red> "
"display.").display();
+ }
}
int get_thing = getch();