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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-09-13 16:04:24 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-09-13 16:04:24 +0000 |
commit | 280d409759be7af8b54366f07ccba17348ea24f9 (patch) | |
tree | 99b931599c7a6544a9c9b3f4aeb7d9c99752b5d9 /crawl-ref/source/spells1.cc | |
parent | 8b4a043aa12cf1492ff94b0ef071afce5997dff2 (diff) | |
download | crawl-ref-280d409759be7af8b54366f07ccba17348ea24f9.tar.gz crawl-ref-280d409759be7af8b54366f07ccba17348ea24f9.zip |
Commit several patches:
* patch 2849505 by weyrava: make submerged monsters use the correct colour
* patch 2857771 by caotto: another Feawn update
* patch 2838771 by camedo: add potions of brilliance/agility
* BR 2841651 by bookofjude: allow Merfolk to control-tele into deep water
Now we need tiles for the new potions!
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10669 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells1.cc')
-rw-r--r-- | crawl-ref/source/spells1.cc | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/crawl-ref/source/spells1.cc b/crawl-ref/source/spells1.cc index f44fedd3b5..9105864c1d 100644 --- a/crawl-ref/source/spells1.cc +++ b/crawl-ref/source/spells1.cc @@ -1139,7 +1139,7 @@ void antimagic() { duration_type dur_list[] = { DUR_INVIS, DUR_CONF, DUR_PARALYSIS, DUR_SLOW, DUR_HASTE, - DUR_MIGHT, DUR_FIRE_SHIELD, DUR_ICY_ARMOUR, DUR_REPEL_MISSILES, + DUR_MIGHT, DUR_AGILITY, DUR_BRILLIANCE, DUR_FIRE_SHIELD, DUR_ICY_ARMOUR, DUR_REPEL_MISSILES, DUR_REGENERATION, DUR_SWIFTNESS, DUR_STONEMAIL, DUR_CONTROL_TELEPORT, DUR_TRANSFORMATION, DUR_DEATH_CHANNEL, DUR_DEFLECT_MISSILES, DUR_PHASE_SHIFT, DUR_SEE_INVISIBLE, DUR_WEAPON_BRAND, DUR_SILENCE, @@ -1183,6 +1183,18 @@ void extension(int pow) contamination++; } + if (you.duration[DUR_BRILLIANCE]) + { + potion_effect(POT_BRILLIANCE, pow); + contamination++; + } + + if (you.duration[DUR_AGILITY]) + { + potion_effect(POT_AGILITY, pow); + contamination++; + } + if (you.duration[DUR_LEVITATION] && !you.duration[DUR_CONTROLLED_FLIGHT]) potion_effect(POT_LEVITATION, pow); |