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authorCharles Otto <ottochar@gmail.com>2009-11-15 15:21:39 -0500
committerCharles Otto <ottochar@gmail.com>2009-11-15 23:46:48 -0500
commit67c7f8f9dbea5d17bdf1ecca94c33a8ac85a5133 (patch)
tree4986953b03beadaa64acabf97172853c04dec996 /crawl-ref/source/spells1.cc
parentf3181091e894c233e5490366233acab45ab6144b (diff)
downloadcrawl-ref-67c7f8f9dbea5d17bdf1ecca94c33a8ac85a5133.tar.gz
crawl-ref-67c7f8f9dbea5d17bdf1ecca94c33a8ac85a5133.zip
Update delay for exhaustion, confusing touch, and sure blade
Diffstat (limited to 'crawl-ref/source/spells1.cc')
-rw-r--r--crawl-ref/source/spells1.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spells1.cc b/crawl-ref/source/spells1.cc
index dccf3a4516..226319fb2b 100644
--- a/crawl-ref/source/spells1.cc
+++ b/crawl-ref/source/spells1.cc
@@ -1536,7 +1536,7 @@ bool cast_sure_blade(int power)
{
if (!you.duration[DUR_SURE_BLADE])
mpr("You become one with your weapon.");
- else if (you.duration[DUR_SURE_BLADE] < 25)
+ else if (you.duration[DUR_SURE_BLADE] < 25 * BASELINE_DELAY)
mpr("Your bond becomes stronger.");
you.increase_duration(DUR_SURE_BLADE, 8 + (random2(power) / 10),