summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/spells1.cc
diff options
context:
space:
mode:
authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-22 19:31:43 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-22 19:31:43 +0000
commit67eb0dfe831f2a90dccdff0f611d09a2214eae1e (patch)
tree29f67e3e83f6abce34bb72b6765481b454ea10f6 /crawl-ref/source/spells1.cc
parentb432e59457a38ff3f885e6da7afd2570c5dd0098 (diff)
downloadcrawl-ref-67eb0dfe831f2a90dccdff0f611d09a2214eae1e.tar.gz
crawl-ref-67eb0dfe831f2a90dccdff0f611d09a2214eae1e.zip
Applying the new convention to static methods.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3813 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells1.cc')
-rw-r--r--crawl-ref/source/spells1.cc22
1 files changed, 11 insertions, 11 deletions
diff --git a/crawl-ref/source/spells1.cc b/crawl-ref/source/spells1.cc
index 354be9f688..ef903e2dec 100644
--- a/crawl-ref/source/spells1.cc
+++ b/crawl-ref/source/spells1.cc
@@ -54,7 +54,7 @@
#include "traps.h"
#include "view.h"
-static bool abyss_blocks_teleport(bool cblink)
+static bool _abyss_blocks_teleport(bool cblink)
{
// Lugonu worshippers get their perks.
if (you.religion == GOD_LUGONU)
@@ -83,7 +83,7 @@ int blink(int pow, bool high_level_controlled_blink, bool wizard_blink)
if (scan_randarts(RAP_PREVENT_TELEPORTATION) && !wizard_blink)
mpr("You feel a weird sense of stasis.");
else if (you.level_type == LEVEL_ABYSS
- && abyss_blocks_teleport(high_level_controlled_blink)
+ && _abyss_blocks_teleport(high_level_controlled_blink)
&& !wizard_blink)
{
mpr("The power of the Abyss keeps you in your place!");
@@ -1080,7 +1080,7 @@ void missile_prot(int pow)
if (you.duration[DUR_REPEL_MISSILES] > 100)
you.duration[DUR_REPEL_MISSILES] = 100;
-} // end missile_prot()
+}
void deflection(int pow)
{
@@ -1090,7 +1090,7 @@ void deflection(int pow)
if (you.duration[DUR_DEFLECT_MISSILES] > 100)
you.duration[DUR_DEFLECT_MISSILES] = 100;
-} // end cast_deflection()
+}
void cast_regen(int pow)
{
@@ -1101,12 +1101,12 @@ void cast_regen(int pow)
if (you.duration[DUR_REGENERATION] > 100)
you.duration[DUR_REGENERATION] = 100;
-} // end cast_regen()
+}
void cast_berserk(void)
{
go_berserk(true);
-} // end cast_berserk()
+}
void cast_swiftness(int power)
{
@@ -1177,7 +1177,7 @@ void cast_insulation(int power)
you.duration[DUR_INSULATION] = 100;
else
you.duration[DUR_INSULATION] += dur_incr;
-} // end cast_insulation()
+}
void cast_resist_poison(int power)
{
@@ -1189,7 +1189,7 @@ void cast_resist_poison(int power)
you.duration[DUR_RESIST_POISON] = 100;
else
you.duration[DUR_RESIST_POISON] += dur_incr;
-} // end cast_resist_poison()
+}
void cast_teleport_control(int power)
{
@@ -1201,7 +1201,7 @@ void cast_teleport_control(int power)
you.duration[DUR_CONTROL_TELEPORT] = 50;
else
you.duration[DUR_CONTROL_TELEPORT] += dur_incr;
-} // end cast_teleport_control()
+}
void cast_ring_of_flames(int power)
{
@@ -1213,7 +1213,7 @@ void cast_ring_of_flames(int power)
mpr("The air around you leaps into flame!");
manage_fire_shield();
-} // end cast_ring_of_flames()
+}
void cast_confusing_touch(int power)
{
@@ -1226,7 +1226,7 @@ void cast_confusing_touch(int power)
if (you.duration[DUR_CONFUSING_TOUCH] > 50)
you.duration[DUR_CONFUSING_TOUCH] = 50;
-} // end cast_confusing_touch()
+}
bool cast_sure_blade(int power)
{