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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-11-20 21:47:40 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-11-20 21:47:40 +0000 |
commit | f382ac5fc0137d0a2a58be30a893dfa9aa2723bd (patch) | |
tree | 8b709259cba53b49949b2c1f7f3b81984942be90 /crawl-ref/source/spells1.cc | |
parent | 43e1f3ff5c4132023e80c6afe33e308f938a9860 (diff) | |
download | crawl-ref-f382ac5fc0137d0a2a58be30a893dfa9aa2723bd.tar.gz crawl-ref-f382ac5fc0137d0a2a58be30a893dfa9aa2723bd.zip |
Add tiles for the sewers' murky (deep and shallow) water, as well as a
yellow background for melded items in inventory.
Allow higher level transformations (level 5 and above) to work even
if your to-be-melded equipment is cursed, exempting weapons, as before.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7522 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells1.cc')
0 files changed, 0 insertions, 0 deletions