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author | Robert Vollmert <rvollmert@gmx.net> | 2009-11-09 22:44:43 +0100 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2009-11-09 23:21:41 +0100 |
commit | f8d69cbe96b1bcb39b90554800a60d99c0a596f7 (patch) | |
tree | 331391fc0aac88b357e8a6fae173cb08c380fa98 /crawl-ref/source/spells1.cc | |
parent | 4faab1b80eaf21e1e12c41316d596fb5be45e79d (diff) | |
download | crawl-ref-f8d69cbe96b1bcb39b90554800a60d99c0a596f7.tar.gz crawl-ref-f8d69cbe96b1bcb39b90554800a60d99c0a596f7.zip |
Remove option draw_it from viewwindow.
The only use was just removed.
Also move the draw check closer to where it's used.
Diffstat (limited to 'crawl-ref/source/spells1.cc')
-rw-r--r-- | crawl-ref/source/spells1.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spells1.cc b/crawl-ref/source/spells1.cc index 2768394649..552984f20c 100644 --- a/crawl-ref/source/spells1.cc +++ b/crawl-ref/source/spells1.cc @@ -284,7 +284,7 @@ void cast_fire_storm(int pow, bolt &beam) if (beam.explode(false)) mpr("A raging storm of fire appears!"); - viewwindow(true, false); + viewwindow(false); } // No setup/cast split here as monster hellfire is completely different. |