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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-06-28 18:28:54 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-06-28 18:28:54 +0000
commit14ef20154318f3605e37aebdc2a5766f761d3177 (patch)
tree7a474c7c97eda90b7879d4ab2234e56f6620e938 /crawl-ref/source/spells2.cc
parent2d53bc7872fb2065022a69029b71de849e4ccc97 (diff)
downloadcrawl-ref-14ef20154318f3605e37aebdc2a5766f761d3177.tar.gz
crawl-ref-14ef20154318f3605e37aebdc2a5766f761d3177.zip
Applying Eino's patches renaming snakes and eels.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10069 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells2.cc')
-rw-r--r--crawl-ref/source/spells2.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/spells2.cc b/crawl-ref/source/spells2.cc
index b584327c4b..256d0d4af0 100644
--- a/crawl-ref/source/spells2.cc
+++ b/crawl-ref/source/spells2.cc
@@ -1024,7 +1024,7 @@ bool cast_sticks_to_snakes(int pow, god_type god)
if (one_chance_in(5 - std::min(4, div_rand_round(pow * 2, 25)))
|| get_ammo_brand(wpn) == SPMSL_POISONED)
{
- mon = x_chance_in_y(pow / 3, 100) ? MONS_BROWN_SNAKE
+ mon = x_chance_in_y(pow / 3, 100) ? MONS_WATER_MOCCASIN
: MONS_SNAKE;
}
else
@@ -1055,7 +1055,7 @@ bool cast_sticks_to_snakes(int pow, god_type god)
|| wpn.sub_type == WPN_GLAIVE
|| wpn.sub_type == WPN_BLOWGUN))
{
- // Upsizing Snakes to Brown Snakes as the base class for using
+ // Upsizing Snakes to Water Moccasins as the base class for using
// the really big sticks (so bonus applies really only to trolls
// and ogres). Still, it's unlikely any character is strong
// enough to bother lugging a few of these around. - bwr
@@ -1063,16 +1063,16 @@ bool cast_sticks_to_snakes(int pow, god_type god)
if (item_mass(wpn) < 300)
mon = MONS_SNAKE;
else
- mon = MONS_BROWN_SNAKE;
+ mon = MONS_WATER_MOCCASIN;
if (pow > 20 && one_chance_in(3))
- mon = MONS_BROWN_SNAKE;
+ mon = MONS_WATER_MOCCASIN;
if (pow > 40 && one_chance_in(3))
- mon = MONS_YELLOW_SNAKE;
+ mon = MONS_VIPER;
if (pow > 70 && one_chance_in(3))
- mon = MONS_BLACK_SNAKE;
+ mon = MONS_BLACK_MAMBA;
if (pow > 90 && one_chance_in(3))
mon = MONS_GREY_SNAKE;