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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-10 22:56:45 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-10 22:56:45 +0000
commit5e33fad9c14df165b32f3682af4b36b3db13c927 (patch)
tree5ea5c00141774aa2fc7999b354d79172eac678d7 /crawl-ref/source/spells2.h
parent917a54724d684aa5310dddc77dd38b9fa542e7ce (diff)
downloadcrawl-ref-5e33fad9c14df165b32f3682af4b36b3db13c927.tar.gz
crawl-ref-5e33fad9c14df165b32f3682af4b36b3db13c927.zip
After some more thought, remove the god gift exceptions for
natural-phenomenon-type monsters. Fire vortices still need to be dealt with properly, though. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5716 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells2.h')
-rw-r--r--crawl-ref/source/spells2.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spells2.h b/crawl-ref/source/spells2.h
index 95f78bd93d..d8d62c9f27 100644
--- a/crawl-ref/source/spells2.h
+++ b/crawl-ref/source/spells2.h
@@ -157,7 +157,7 @@ bool cast_tukimas_dance(int pow, bool god_gift = false,
/* ***********************************************************************
* called from: ability - spell
* *********************************************************************** */
-bool cast_conjure_ball_lightning(int pow);
+bool cast_conjure_ball_lightning(int pow, bool god_gift = false);
// last updated 24may2000 {dlb}
/* ***********************************************************************