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authorJude Brown <bookofjude@users.sourceforge.com>2009-10-16 17:50:20 +1000
committerRobert Vollmert <rvollmert@gmx.net>2009-10-16 10:15:50 +0200
commitdce44e60507ec723f3cf94cdeadc6762ee492786 (patch)
treeaf5aafc95a487b586d7a7f4a9411ab4758179a0a /crawl-ref/source/spells2.h
parent6525d257d208e990f5d62213adf6a062943e6626 (diff)
downloadcrawl-ref-dce44e60507ec723f3cf94cdeadc6762ee492786.tar.gz
crawl-ref-dce44e60507ec723f3cf94cdeadc6762ee492786.zip
Resolve issues with monster-cast refrig/radiance kills being assigned to player.
Diffstat (limited to 'crawl-ref/source/spells2.h')
-rw-r--r--crawl-ref/source/spells2.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spells2.h b/crawl-ref/source/spells2.h
index 0fee00e019..3e9eeab5f7 100644
--- a/crawl-ref/source/spells2.h
+++ b/crawl-ref/source/spells2.h
@@ -23,7 +23,7 @@ bool vampiric_drain(int pow, const dist &vmove);
int detect_creatures(int pow, bool telepathic = false);
int detect_items(int pow);
int detect_traps(int pow);
-void cast_refrigeration(int pow);
+void cast_refrigeration(int pow, bool monster_cast = false);
void cast_toxic_radiance(bool monster_cast = false);
void drain_life(int pow);