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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-23 09:53:35 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-23 09:53:35 +0000
commitf99e05e0fe9978367c71ed097e18cbac86998c81 (patch)
tree49f6374d513f5344d33ec220c10a80730becc2a2 /crawl-ref/source/spells2.h
parent639bda974405b152b7655657a8a4af441888d74c (diff)
downloadcrawl-ref-f99e05e0fe9978367c71ed097e18cbac86998c81.tar.gz
crawl-ref-f99e05e0fe9978367c71ed097e18cbac86998c81.zip
Some more card implementations (resists in Helm, demon summoning.)
More type-safety. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1624 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells2.h')
-rw-r--r--crawl-ref/source/spells2.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/crawl-ref/source/spells2.h b/crawl-ref/source/spells2.h
index d982c3e997..61bd654853 100644
--- a/crawl-ref/source/spells2.h
+++ b/crawl-ref/source/spells2.h
@@ -13,6 +13,8 @@
#ifndef SPELLS2_H
#define SPELLS2_H
+#include "enum.h"
+
// last updated 24may2000 {dlb}
/* ***********************************************************************
@@ -25,14 +27,15 @@ bool brand_weapon(int which_brand, int power);
/* ***********************************************************************
* called from: ability - spell
* *********************************************************************** */
-int animate_a_corpse(int axps, int ayps, int corps_beh, int corps_hit, int class_allowed);
+int animate_a_corpse(int axps, int ayps, beh_type corps_beh,
+ int corps_hit, int class_allowed);
// last updated 24may2000 {dlb}
/* ***********************************************************************
* called from: ability - it_use3 - monstuff - mstuff2 - spell
* *********************************************************************** */
-int animate_dead(int power, int corps_beh, int corps_hit, int actual);
+int animate_dead(int power, beh_type corps_beh, int corps_hit, int actual);
// last updated 24may2000 {dlb}
@@ -103,7 +106,7 @@ void cast_toxic_radiance(void);
/* ***********************************************************************
* called from: spell
* *********************************************************************** */
-void cast_twisted(int power, int corps_beh, int corps_hit);
+void cast_twisted(int power, beh_type corps_beh, int corps_hit);
// last updated 24may2000 {dlb}