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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-10-06 02:51:44 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-10-06 02:51:44 +0000
commit0fb28d6c1b82e6c10e00c4cc9b946eb010d65017 (patch)
tree1377e3e61587069330bf28359a7a871723a458bf /crawl-ref/source/spells3.cc
parent967e9e7bb84c639c1e5065c6a65a05972dbc88c5 (diff)
downloadcrawl-ref-0fb28d6c1b82e6c10e00c4cc9b946eb010d65017.tar.gz
crawl-ref-0fb28d6c1b82e6c10e00c4cc9b946eb010d65017.zip
Expand handling of monster intelligence and zombifiability to work on
the level of individual monsters. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7148 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells3.cc')
-rw-r--r--crawl-ref/source/spells3.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spells3.cc b/crawl-ref/source/spells3.cc
index a968f7de85..5535607f41 100644
--- a/crawl-ref/source/spells3.cc
+++ b/crawl-ref/source/spells3.cc
@@ -633,7 +633,7 @@ bool cast_summon_horrible_things(int pow, god_type god)
static bool _is_animatable_corpse(const item_def& item)
{
return (item.base_type == OBJ_CORPSES
- && mons_zombie_size(item.plus) != Z_NOZOMBIE);
+ && mons_class_can_be_zombified(item.plus));
}
// Try to equip the zombie/skeleton with the objects it died with.