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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-09 03:42:46 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-09 03:42:46 +0000
commit751e25e3d06d60d6e9709a1a38641a3faeb39325 (patch)
tree13478aa72dc337a1570b438ffa5130a7badf90f3 /crawl-ref/source/spells3.cc
parent4e07ba04748356b9e65d49af5a8a6188cfd8e8f1 (diff)
downloadcrawl-ref-751e25e3d06d60d6e9709a1a38641a3faeb39325.tar.gz
crawl-ref-751e25e3d06d60d6e9709a1a38641a3faeb39325.zip
Bug 1837610: if you pick up an item in the exact round that you're teleported
then the level map will show that item as still being on the floor. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5635 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells3.cc')
-rw-r--r--crawl-ref/source/spells3.cc5
1 files changed, 5 insertions, 0 deletions
diff --git a/crawl-ref/source/spells3.cc b/crawl-ref/source/spells3.cc
index b5a318829e..a80a72fb5c 100644
--- a/crawl-ref/source/spells3.cc
+++ b/crawl-ref/source/spells3.cc
@@ -1285,6 +1285,11 @@ static bool _teleport_player( bool allow_control, bool new_abyss_area )
// delays.
interrupt_activity( AI_TELEPORT );
+ // Update what we can see at the current location in case something
+ // hapened in the exact turn that we teleported (like picking up
+ // and item).
+ viewwindow(true, false);
+
if (you.duration[DUR_CONDENSATION_SHIELD] > 0)
{
you.duration[DUR_CONDENSATION_SHIELD] = 0;