summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/spells3.cc
diff options
context:
space:
mode:
authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-29 06:53:52 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-29 06:53:52 +0000
commit8cffb32e8c61a88ce23b389c5d1e4255e21e59d9 (patch)
treefee921f947ec465a58a91b65fa53dc21ad8fbecd /crawl-ref/source/spells3.cc
parentdcf9fc82a633b9541eae069e209088bcaa557cc8 (diff)
downloadcrawl-ref-8cffb32e8c61a88ce23b389c5d1e4255e21e59d9.tar.gz
crawl-ref-8cffb32e8c61a88ce23b389c5d1e4255e21e59d9.zip
Only place a newly created monster (summons) on a sanctuary square if it
is friendly. Only allow friendly and neutral-good monsters to blink or teleport onto a sanctuary square. Don't allow corpses on sanctuary squares to be rotted or animated. Restrict monster cantrip messages to self-buff types if the player is in sanctuary. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6211 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells3.cc')
-rw-r--r--crawl-ref/source/spells3.cc3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/spells3.cc b/crawl-ref/source/spells3.cc
index 524cf1f790..bc1a5c8a5f 100644
--- a/crawl-ref/source/spells3.cc
+++ b/crawl-ref/source/spells3.cc
@@ -871,6 +871,9 @@ bool animate_a_corpse(const coord_def &a, corpse_type class_allowed,
god_type god, bool actual,
bool quiet)
{
+ if (is_sanctuary(a.x, a.y))
+ return (false);
+
bool success = false;
// Search all the items on the ground for a corpse.