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author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-10 02:44:01 +0000 |
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committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-10 02:44:01 +0000 |
commit | 95a217139ca96e4b51cb6a9deed9807fe22fd0d9 (patch) | |
tree | 0e957d8e02bbccabe19072a1b54c6b050ade5d49 /crawl-ref/source/spells3.cc | |
parent | 1ef09d3a6fedddff10e68c836286415c45ce7dce (diff) | |
download | crawl-ref-95a217139ca96e4b51cb6a9deed9807fe22fd0d9.tar.gz crawl-ref-95a217139ca96e4b51cb6a9deed9807fe22fd0d9.zip |
In _raise_corpse(), if animating a corpse fails because there's nowhere
to place the resulting zombie, return false and don't destroy the
corpse. This should fix [1988590].
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5691 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells3.cc')
-rw-r--r-- | crawl-ref/source/spells3.cc | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/crawl-ref/source/spells3.cc b/crawl-ref/source/spells3.cc index de4fb55810..bc8ed70904 100644 --- a/crawl-ref/source/spells3.cc +++ b/crawl-ref/source/spells3.cc @@ -893,11 +893,13 @@ static bool _raise_corpse(int x, int y, int corps, beh_type beha, } _equip_undead(x, y, corps, monster, monnum); - } - destroy_item(corps); + destroy_item(corps); - return (true); + return (true); + } + + return (false); } bool animate_a_corpse(int x, int y, corpse_type class_allowed, |