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author | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-11-15 22:54:50 -0600 |
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committer | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-11-15 22:57:27 -0600 |
commit | b22ba0f51da6da03baee9a1509562373818a3479 (patch) | |
tree | cdb295f3e937b68212df2280686ee337146c26d7 /crawl-ref/source/spells3.cc | |
parent | 3aad50a2caeabb66c0ab9586c3905d3c2636c618 (diff) | |
download | crawl-ref-b22ba0f51da6da03baee9a1509562373818a3479.tar.gz crawl-ref-b22ba0f51da6da03baee9a1509562373818a3479.zip |
Rename a variable for clarity.
Diffstat (limited to 'crawl-ref/source/spells3.cc')
-rw-r--r-- | crawl-ref/source/spells3.cc | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/crawl-ref/source/spells3.cc b/crawl-ref/source/spells3.cc index 89bfa68c43..52f615e736 100644 --- a/crawl-ref/source/spells3.cc +++ b/crawl-ref/source/spells3.cc @@ -670,7 +670,7 @@ bool receive_corpses(int pow, coord_def where) int percent_chance_a_square_receives_extra_corpse = // can be > 100 int(float(expected_extra_corpses) / float(spaces_for_corpses) * 100.0); - int corpses_generated = 0; + int corpses_created = 0; for (radius_iterator ri(where, corpse_delivery_radius, C_ROUND, &you.get_los()); @@ -679,13 +679,13 @@ bool receive_corpses(int pow, coord_def where) bool square_is_walkable = mons_class_can_pass(MONS_HUMAN, grd(*ri)); bool square_is_player_square = (*ri == where); bool square_gets_corpse = - (random2(100) < percent_chance_a_square_receives_extra_corpse) || - (square_is_player_square && random2(100) < 97); + (random2(100) < percent_chance_a_square_receives_extra_corpse) + || (square_is_player_square && random2(100) < 97); if (!square_is_walkable || !square_gets_corpse) continue; - corpses_generated++; + corpses_created++; // Find an appropriate monster corpse for level and power. monster_type mon_type = MONS_PROGRAM_BUG; @@ -728,12 +728,12 @@ bool receive_corpses(int pow, coord_def where) move_item_to_grid(&index_of_corpse_created, *ri); } - if (corpses_generated) + if (corpses_created) { if (you.religion == GOD_KIKUBAAQUDGHA) { - simple_god_message(corpses_generated > 1 ? " delivers you corpses!" - : " delivers you a corpse!"); + simple_god_message(corpses_created > 1 ? " delivers you corpses!" + : " delivers you a corpse!"); } maybe_update_stashes(); return (true); @@ -741,9 +741,7 @@ bool receive_corpses(int pow, coord_def where) else { if (you.religion == GOD_KIKUBAAQUDGHA) - { simple_god_message(" can find no cadavers for you!"); - } return (false); } } |