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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-15 22:54:50 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-15 22:57:27 -0600
commitb22ba0f51da6da03baee9a1509562373818a3479 (patch)
treecdb295f3e937b68212df2280686ee337146c26d7 /crawl-ref/source/spells3.cc
parent3aad50a2caeabb66c0ab9586c3905d3c2636c618 (diff)
downloadcrawl-ref-b22ba0f51da6da03baee9a1509562373818a3479.tar.gz
crawl-ref-b22ba0f51da6da03baee9a1509562373818a3479.zip
Rename a variable for clarity.
Diffstat (limited to 'crawl-ref/source/spells3.cc')
-rw-r--r--crawl-ref/source/spells3.cc16
1 files changed, 7 insertions, 9 deletions
diff --git a/crawl-ref/source/spells3.cc b/crawl-ref/source/spells3.cc
index 89bfa68c43..52f615e736 100644
--- a/crawl-ref/source/spells3.cc
+++ b/crawl-ref/source/spells3.cc
@@ -670,7 +670,7 @@ bool receive_corpses(int pow, coord_def where)
int percent_chance_a_square_receives_extra_corpse = // can be > 100
int(float(expected_extra_corpses) / float(spaces_for_corpses) * 100.0);
- int corpses_generated = 0;
+ int corpses_created = 0;
for (radius_iterator ri(where, corpse_delivery_radius, C_ROUND,
&you.get_los());
@@ -679,13 +679,13 @@ bool receive_corpses(int pow, coord_def where)
bool square_is_walkable = mons_class_can_pass(MONS_HUMAN, grd(*ri));
bool square_is_player_square = (*ri == where);
bool square_gets_corpse =
- (random2(100) < percent_chance_a_square_receives_extra_corpse) ||
- (square_is_player_square && random2(100) < 97);
+ (random2(100) < percent_chance_a_square_receives_extra_corpse)
+ || (square_is_player_square && random2(100) < 97);
if (!square_is_walkable || !square_gets_corpse)
continue;
- corpses_generated++;
+ corpses_created++;
// Find an appropriate monster corpse for level and power.
monster_type mon_type = MONS_PROGRAM_BUG;
@@ -728,12 +728,12 @@ bool receive_corpses(int pow, coord_def where)
move_item_to_grid(&index_of_corpse_created, *ri);
}
- if (corpses_generated)
+ if (corpses_created)
{
if (you.religion == GOD_KIKUBAAQUDGHA)
{
- simple_god_message(corpses_generated > 1 ? " delivers you corpses!"
- : " delivers you a corpse!");
+ simple_god_message(corpses_created > 1 ? " delivers you corpses!"
+ : " delivers you a corpse!");
}
maybe_update_stashes();
return (true);
@@ -741,9 +741,7 @@ bool receive_corpses(int pow, coord_def where)
else
{
if (you.religion == GOD_KIKUBAAQUDGHA)
- {
simple_god_message(" can find no cadavers for you!");
- }
return (false);
}
}